The newest game from Variable State, Polaris is a departure from th...
The newest game from Variable State, Polaris is a departure from their previous titles, such as the BAFTA-winning mystery adventure Virginia. This stylistic contrast led to the creation of a new division within Variable State: Polaris Team, whose eponymous project channels the developers’ shared passion for the craft and techniques of PvE game design. Featuring former members of studios such as...
The newest game from Variable State, Polaris is a departure from their previous titles, such as the BAFTA-winning mystery adventure Virginia. This stylistic contrast led to the creation of a new division within Variable State: Polaris Team, whose eponymous project channels the developers’ shared passion for the craft and techniques of PvE game design. Featuring former members of studios such as Creative Assembly, Splash Damage, Ninja Theory, Rebellion & Cloud Imperium, Polaris Team immediately brought a wealth of multiplayer combat action experience to the table, devising a project that focused on a mix of refined combat mechanics, team-oriented gameplay, and dynamically-destructible settings.
All in-game structures— installed by the Regime, but not yet inhabited by their indoctrinated citizens— can be crushed, blown apart, and otherwise annihilated over the course of every match, and the same is true of the natural environments and terrain upon which they’ve been constructed. Whether decimating towering buildings or blowing craters in the earth, players will find that the worlds of Polaris are intricately destroyable, leading to a reactive and ever-evolving combat environment.