The game returns to the two-dimensional side view of the first Mari...
The game returns to the two-dimensional side view of the first Mario vs. Donkey Kong game. The player must guide marching toy characters to the end of each level by connecting vertices with lines drawn on either the 3DS touchscreen or Wii U GamePad to create ramps or bridges to help the toys cross gaps or avoid hazards.
The game returns to the two-dimensional side view of the first Mario vs. Donkey Kong game. The player must guide marching toy characters to the end of each level by connecting vertices with lines drawn on either the 3DS touchscreen or Wii U GamePad to create ramps or bridges to help the toys cross gaps or avoid hazards.